In looking at the music videos on Youtube and Television you will tend to notice that the videos are of those who are popular artists. Mostly well known and easily identifiable these videos are of great popularity. As much as we see these popular songs and their creative videos there are many music lovers that don’t see their favourite artists have a music video.
As a big anime fan, I dream about using my filmmaking skills in animation. But then it occurred to me why can’t I just make anime into a film. As I tried to find research for successful anime film adaptions I was completely shocked to find out that they aren’t very successful or accurate.
In modern day games, higher framerates are key. By getting past the 60 frames a second barrier, gamers are able to experience fluid and nicer movements and experience. For example Continue reading
As technology is constantly changing and being reinvented. The old ways of things seem to be obsolete. With the so many changes in technology things that were common practice are now seen as a forgotten art or even a waste of time. An example of this is writing with a pen or pencil and paper. In schooling days using a pen and paper was the original way to take notes or even communicate long distance. With technology at our fingertips, kids from young ages are taught to use computers to do writing tasks and no longer use the technique of writing by hand.
As an audience member, we all like to watch films in our own way. Whether it be at the theatre, at home or even in virtual reality.
When looking at sales or marketing the main idea or goal is always to sell the product right?
In any creation, the idea of pleasing everyone never comes true. This is due to one or more of the groups or individuals are left out of the consideration of the creation’s design. When creating a design there is always one main group which is the target audience yet there is always a group which misses out as the creation does not appeal or is accessible by them.
Data being a collection of information is a crucial part of being a creator. Whether being a product designer, a musician, or a film creator data is our most needed item before we can even start our ideas.